

Week 14
I've finally managed to successfully create me ambient occlusion and normal maps from the high poly bake, it pretty much was as difficult...
Week 13
I promised my family and my girlfriend I would be spending time with them over Christmas so I decided to take a bit of a hiatus from my...


Week 10
This week I was able to unwrap my low poly model as well as nearly complete my high poly one, I know that I've fallen behind as most...


Week 9
This week I have been completely focused on finishing my low poly model, I'm starting to get a little panicky now as most people have...


Week 8
this week I've been focusing on finishing my final concept, unfortunately this took a lot longer than I expected as I didn't feel...


Week 7
we've just been tasked with sentry gun project, which I've been excited about tackling since last year and have a good general grasp of...
Room Project Evaluation
​​SMLXL fear and loathing and loathing in Las Vegas - The Flamingo Hotel room The room builds great contrast between the bright and...


Week 5
As pretty much all's done on my end for the room project, I've been making small changes here and there to my assets, nothing too major...


Week 4
It's been a rather productive weeks so far, I've managed to finish all my assets related to the room project with every texture put...


Week 3
There's not that much to report on this week as I've focused primarily on the completion of my assets for the room project. I managed to...